Description
SkullTag Football is a Doom mod that focuses on the Team Game game mode using the SkullTag game engine. This project is a continuation of the original 'SkullTag Football' Doom mod that was released in 27 July, 2005, in which this version was designed to fix compatibility issues with later versions of the SkullTag game engine. With given permission from the original author from STFBall, STFBall2 contains various fixes and improvements. Some maps contain various tweaks to work better with players and the football itself, as well as a new football code designed by a ZDoom user, Ghastly_Dragon. Following further, SkullTag Football is heavily multiplayer supported. This game can support thirty-two players or more if using the Zandronum game engine, unfortunately, SkullTag Bots are incompatible with this game. Try to gather as many people as possible when trying SkullTag Football.