Description
The WolfenDoom Compiler is merely a massive overhauled compiler designed for the WolfenDoom game. This compiler can compile the project while minimizing superfluous data within the compiled build, but this also provides the end-user with a choice of how tightly to compress build, and lastly basic support for simple git operations - if git is detectable within the end-user's system. The intent with this compiler was to provide a much further enriched program that could help the WolfenDoom development team to produce better builds, a friendlier user interface, and detections to avoid errors that could potentially lead to a crash-out from external executions. This program was developed to work on Windows XP and later using Batch shell script.